10#include "fireset/vector.h"
void fsWindowHandle(FsWindow *window)
Updates a window.
Definition window.c:101
bool fsWindowShouldClose(FsWindow *window)
Checks if a window should close.
Definition window.c:112
void fsWindowDestroy(FsWindow *window)
Destroys a window.
Definition window.c:108
FsVec2 fsMonitorGetSize()
Returns the primary monitor resolution.
Definition window.c:19
FsWindow fsWindowCreate(const char *name, FsVec2 size, bool fullscreen)
Creates a window.
Definition window.c:28
2D vector.
Definition vector.h:18
Window object.
Definition window.h:23
GLFWwindow * handle
Definition window.h:24
int height
Definition window.h:26
int width
Definition window.h:25
const char * name
Definition window.h:27