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Fireset
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Represents a sound source in 2D space. More...
#include <audio.h>

Public Attributes | |
| ALuint | handle |
| FsVec2 | position |
| bool | looping |
| bool | playing |
Represents a sound source in 2D space.
Contains information for playback, looping, and position.
| ALuint FsSoundSource::handle |
OpenAL source handle
| bool FsSoundSource::looping |
Should the sound loop?
| bool FsSoundSource::playing |
Is the sound currently playing?
| FsVec2 FsSoundSource::position |
2D position of the sound source