Fireset
Loading...
Searching...
No Matches
FsSoundSource Struct Reference

Represents a sound source in 2D space. More...

#include <audio.h>

Collaboration diagram for FsSoundSource:

Public Attributes

ALuint handle
FsVec2 position
bool looping
bool playing

Detailed Description

Represents a sound source in 2D space.

Contains information for playback, looping, and position.

Member Data Documentation

◆ handle

ALuint FsSoundSource::handle

OpenAL source handle

◆ looping

bool FsSoundSource::looping

Should the sound loop?

◆ playing

bool FsSoundSource::playing

Is the sound currently playing?

◆ position

FsVec2 FsSoundSource::position

2D position of the sound source


The documentation for this struct was generated from the following file: