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Fireset
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Texture data structure. More...
#include <image.h>
Public Attributes | |
| GLuint | id |
| int | width |
| int | height |
Texture data structure.
Represents an OpenGL 2D texture.
| int FsTexture::height |
Height of the texture in pixels.
| GLuint FsTexture::id |
OpenGL texture ID.
| int FsTexture::width |
Width of the texture in pixels.