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Fireset
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Physics simulation space. More...
#include <physics.h>

Public Attributes | |
| FsBody * | bodies [PHYS_MAX_BODIES] |
| int | bodyCount |
| FsVec2 | gravity |
| FsVec2 | damping |
Physics simulation space.
A space contains and updates multiple physics bodies. Gravity and damping are applied uniformly to all bodies.
| FsBody* FsSpace::bodies[PHYS_MAX_BODIES] |
Array of body pointers
| int FsSpace::bodyCount |
Number of active bodies
| FsVec2 FsSpace::damping |
Velocity damping factor
| FsVec2 FsSpace::gravity |
Gravity vector (units/s²)