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Fireset
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Sprite structure. More...
#include <render.h>
Public Attributes | |
| FsVec2 | position |
| FsVec2 | size |
| FsTexture * | texture |
| float | angle |
Sprite structure.
Represents a 2D sprite in the engine.
| float FsSprite::angle |
Rotation angle of the sprite in degrees.
| FsVec2 FsSprite::position |
Position of the sprite in the window.
| FsVec2 FsSprite::size |
Size of the sprite in the window.
| FsTexture* FsSprite::texture |
Pointer to the sprite's texture.