|
Fireset
|
Sprite structure. More...
#include <render.h>
Public Attributes | |
| FsVec2 | position |
| FsVec2 | size |
| FsTexture * | texture |
| float | angle |
| int | texRot |
Sprite structure.
Represents a 2D textured sprite.
| float FsSprite::angle |
Rotation angle in degrees
| FsVec2 FsSprite::position |
Position in window space
| FsVec2 FsSprite::size |
Size in window space
| int FsSprite::texRot |
Texture Rotation in 90°
| FsTexture* FsSprite::texture |
Pointer to the sprite texture